x \cdot \sin y + z \cdot \cos y
x \cdot \sin y + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}double f(double x, double y, double z) {
double r737 = x;
double r738 = y;
double r739 = sin(r738);
double r740 = r737 * r739;
double r741 = z;
double r742 = cos(r738);
double r743 = r741 * r742;
double r744 = r740 + r743;
return r744;
}
double f(double x, double y, double z) {
double r745 = x;
double r746 = y;
double r747 = sin(r746);
double r748 = r745 * r747;
double r749 = z;
double r750 = cos(r746);
double r751 = 2.0;
double r752 = pow(r750, r751);
double r753 = 0.3333333333333333;
double r754 = pow(r752, r753);
double r755 = r749 * r754;
double r756 = cbrt(r750);
double r757 = r755 * r756;
double r758 = r748 + r757;
return r758;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.4
Applied pow1/316.4
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))