\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r839 = x;
double r840 = y;
double r841 = cos(r840);
double r842 = r839 + r841;
double r843 = z;
double r844 = sin(r840);
double r845 = r843 * r844;
double r846 = r842 - r845;
return r846;
}
double f(double x, double y, double z) {
double r847 = x;
double r848 = y;
double r849 = cos(r848);
double r850 = r847 + r849;
double r851 = z;
double r852 = sin(r848);
double r853 = r851 * r852;
double r854 = r850 - r853;
return r854;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))