x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1, z, 1\right) \cdot xdouble f(double x, double y, double z) {
double r4977 = x;
double r4978 = 1.0;
double r4979 = y;
double r4980 = r4978 - r4979;
double r4981 = z;
double r4982 = r4980 * r4981;
double r4983 = r4978 - r4982;
double r4984 = r4977 * r4983;
return r4984;
}
double f(double x, double y, double z) {
double r4985 = y;
double r4986 = 1.0;
double r4987 = r4985 - r4986;
double r4988 = z;
double r4989 = fma(r4987, r4988, r4986);
double r4990 = x;
double r4991 = r4989 * r4990;
return r4991;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.3 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))