Average Error: 0.0 → 0.0
Time: 2.0s
Precision: 64
\[x \cdot y + z \cdot \left(1 - y\right)\]
\[\mathsf{fma}\left(x, y, z \cdot 1 + z \cdot \left(-y\right)\right)\]
x \cdot y + z \cdot \left(1 - y\right)
\mathsf{fma}\left(x, y, z \cdot 1 + z \cdot \left(-y\right)\right)
double f(double x, double y, double z) {
        double r2589 = x;
        double r2590 = y;
        double r2591 = r2589 * r2590;
        double r2592 = z;
        double r2593 = 1.0;
        double r2594 = r2593 - r2590;
        double r2595 = r2592 * r2594;
        double r2596 = r2591 + r2595;
        return r2596;
}

double f(double x, double y, double z) {
        double r2597 = x;
        double r2598 = y;
        double r2599 = z;
        double r2600 = 1.0;
        double r2601 = r2599 * r2600;
        double r2602 = -r2598;
        double r2603 = r2599 * r2602;
        double r2604 = r2601 + r2603;
        double r2605 = fma(r2597, r2598, r2604);
        return r2605;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.0
Target0.0
Herbie0.0
\[z - \left(z - x\right) \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot y + z \cdot \left(1 - y\right)\]
  2. Simplified0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, z \cdot \left(1 - y\right)\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.0

    \[\leadsto \mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(1 + \left(-y\right)\right)}\right)\]
  5. Applied distribute-lft-in0.0

    \[\leadsto \mathsf{fma}\left(x, y, \color{blue}{z \cdot 1 + z \cdot \left(-y\right)}\right)\]
  6. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(x, y, z \cdot 1 + z \cdot \left(-y\right)\right)\]

Reproduce

herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (- z (* (- z x) y))

  (+ (* x y) (* z (- 1 y))))