0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \left(x \cdot x - y\right)
double f(double x, double y) {
double r64 = 0.5;
double r65 = x;
double r66 = r65 * r65;
double r67 = y;
double r68 = r66 - r67;
double r69 = r64 * r68;
return r69;
}
double f(double x, double y) {
double r70 = 0.5;
double r71 = x;
double r72 = r71 * r71;
double r73 = y;
double r74 = r72 - r73;
double r75 = r70 * r74;
return r75;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))