\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r2865 = x;
double r2866 = y;
double r2867 = r2865 - r2866;
double r2868 = 2.0;
double r2869 = r2865 * r2868;
double r2870 = r2869 * r2866;
double r2871 = r2867 / r2870;
return r2871;
}
double f(double x, double y) {
double r2872 = 0.5;
double r2873 = 1.0;
double r2874 = y;
double r2875 = r2873 / r2874;
double r2876 = x;
double r2877 = r2873 / r2876;
double r2878 = r2875 - r2877;
double r2879 = r2872 * r2878;
return r2879;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))