\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)double f(double x, double y, double z) {
double r2237 = x;
double r2238 = y;
double r2239 = r2237 * r2238;
double r2240 = z;
double r2241 = r2240 * r2240;
double r2242 = r2239 + r2241;
double r2243 = r2242 + r2241;
double r2244 = r2243 + r2241;
return r2244;
}
double f(double x, double y, double z) {
double r2245 = 3.0;
double r2246 = z;
double r2247 = r2246 * r2246;
double r2248 = x;
double r2249 = y;
double r2250 = r2248 * r2249;
double r2251 = fma(r2245, r2247, r2250);
return r2251;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))