\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r1619 = x;
double r1620 = y;
double r1621 = r1619 * r1620;
double r1622 = r1620 * r1620;
double r1623 = r1621 + r1622;
double r1624 = z;
double r1625 = r1620 * r1624;
double r1626 = r1623 - r1625;
double r1627 = r1626 - r1622;
return r1627;
}
double f(double x, double y, double z) {
double r1628 = y;
double r1629 = x;
double r1630 = z;
double r1631 = r1629 - r1630;
double r1632 = 0.0;
double r1633 = fma(r1628, r1631, r1632);
return r1633;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))