Average Error: 12.9 → 0.0
Time: 2.2s
Precision: 64
\[\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z\]
\[\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)\]
\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)
double f(double x, double y, double z) {
        double r2760 = x;
        double r2761 = y;
        double r2762 = r2760 * r2761;
        double r2763 = r2761 * r2761;
        double r2764 = r2762 - r2763;
        double r2765 = r2764 + r2763;
        double r2766 = z;
        double r2767 = r2761 * r2766;
        double r2768 = r2765 - r2767;
        return r2768;
}

double f(double x, double y, double z) {
        double r2769 = y;
        double r2770 = x;
        double r2771 = z;
        double r2772 = -r2771;
        double r2773 = r2769 * r2772;
        double r2774 = fma(r2769, r2770, r2773);
        return r2774;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original12.9
Target0.0
Herbie0.0
\[\left(x - z\right) \cdot y\]

Derivation

  1. Initial program 12.9

    \[\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z\]
  2. Simplified0.0

    \[\leadsto \color{blue}{y \cdot \left(x - z\right)}\]
  3. Using strategy rm
  4. Applied sub-neg0.0

    \[\leadsto y \cdot \color{blue}{\left(x + \left(-z\right)\right)}\]
  5. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{y \cdot x + y \cdot \left(-z\right)}\]
  6. Using strategy rm
  7. Applied fma-def0.0

    \[\leadsto \color{blue}{\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)}\]
  8. Final simplification0.0

    \[\leadsto \mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)\]

Reproduce

herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
  :precision binary64

  :herbie-target
  (* (- x z) y)

  (- (+ (- (* x y) (* y y)) (* y y)) (* y z)))