\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r230 = x;
double r231 = y;
double r232 = r230 + r231;
double r233 = z;
double r234 = 1.0;
double r235 = r233 + r234;
double r236 = r232 * r235;
return r236;
}
double f(double x, double y, double z) {
double r237 = x;
double r238 = y;
double r239 = r237 + r238;
double r240 = z;
double r241 = 1.0;
double r242 = r240 + r241;
double r243 = r239 * r242;
return r243;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))