\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \left(a - \frac{1}{3}\right) \cdot \left(\frac{\sqrt[3]{1} \cdot \sqrt[3]{1}}{\sqrt{9}} \cdot \frac{\sqrt[3]{1} \cdot rand}{\sqrt{a - \frac{1}{3}}}\right)double f(double a, double rand) {
double r389 = a;
double r390 = 1.0;
double r391 = 3.0;
double r392 = r390 / r391;
double r393 = r389 - r392;
double r394 = 9.0;
double r395 = r394 * r393;
double r396 = sqrt(r395);
double r397 = r390 / r396;
double r398 = rand;
double r399 = r397 * r398;
double r400 = r390 + r399;
double r401 = r393 * r400;
return r401;
}
double f(double a, double rand) {
double r402 = a;
double r403 = 1.0;
double r404 = 3.0;
double r405 = r403 / r404;
double r406 = r402 - r405;
double r407 = r406 * r403;
double r408 = cbrt(r403);
double r409 = r408 * r408;
double r410 = 9.0;
double r411 = sqrt(r410);
double r412 = r409 / r411;
double r413 = rand;
double r414 = r408 * r413;
double r415 = sqrt(r406);
double r416 = r414 / r415;
double r417 = r412 * r416;
double r418 = r406 * r417;
double r419 = r407 + r418;
return r419;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied sqrt-prod0.2
Applied add-cube-cbrt0.2
Applied times-frac0.2
Applied associate-*l*0.2
rmApplied distribute-lft-in0.2
rmApplied associate-*l/0.1
Final simplification0.1
herbie shell --seed 2020025
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))