x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r1190 = x;
double r1191 = r1190 * r1190;
double r1192 = 1.0;
double r1193 = r1191 - r1192;
return r1193;
}
double f(double x) {
double r1194 = x;
double r1195 = r1194 * r1194;
double r1196 = 1.0;
double r1197 = r1195 - r1196;
return r1197;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))