x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r846 = x;
double r847 = y;
double r848 = r847 - r846;
double r849 = z;
double r850 = r848 * r849;
double r851 = r846 + r850;
return r851;
}
double f(double x, double y, double z) {
double r852 = x;
double r853 = y;
double r854 = r853 - r852;
double r855 = z;
double r856 = r854 * r855;
double r857 = r852 + r856;
return r857;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))