Average Error: 0.0 → 0.0
Time: 7.8s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r836 = x;
        double r837 = y;
        double r838 = sin(r837);
        double r839 = r836 + r838;
        double r840 = z;
        double r841 = cos(r837);
        double r842 = r840 * r841;
        double r843 = r839 + r842;
        return r843;
}

double f(double x, double y, double z) {
        double r844 = x;
        double r845 = y;
        double r846 = sin(r845);
        double r847 = r844 + r846;
        double r848 = z;
        double r849 = cos(r845);
        double r850 = r848 * r849;
        double r851 = r847 + r850;
        return r851;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020025 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))