x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
double r685 = x;
double r686 = y;
double r687 = r685 * r686;
double r688 = 1.0;
double r689 = r685 - r688;
double r690 = z;
double r691 = r689 * r690;
double r692 = r687 + r691;
return r692;
}
double f(double x, double y, double z) {
double r693 = x;
double r694 = y;
double r695 = r693 * r694;
double r696 = 1.0;
double r697 = r693 - r696;
double r698 = z;
double r699 = r697 * r698;
double r700 = r695 + r699;
return r700;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))