\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \left(\frac{x}{z - t} - \frac{y}{z - t}\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r2262 = 60.0;
double r2263 = x;
double r2264 = y;
double r2265 = r2263 - r2264;
double r2266 = r2262 * r2265;
double r2267 = z;
double r2268 = t;
double r2269 = r2267 - r2268;
double r2270 = r2266 / r2269;
double r2271 = a;
double r2272 = 120.0;
double r2273 = r2271 * r2272;
double r2274 = r2270 + r2273;
return r2274;
}
double f(double x, double y, double z, double t, double a) {
double r2275 = 60.0;
double r2276 = x;
double r2277 = z;
double r2278 = t;
double r2279 = r2277 - r2278;
double r2280 = r2276 / r2279;
double r2281 = y;
double r2282 = r2281 / r2279;
double r2283 = r2280 - r2282;
double r2284 = r2275 * r2283;
double r2285 = a;
double r2286 = 120.0;
double r2287 = r2285 * r2286;
double r2288 = r2284 + r2287;
return r2288;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.1
Simplified0.1
rmApplied div-sub0.1
Final simplification0.1
herbie shell --seed 2020025
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))