\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r4482 = x;
double r4483 = y;
double r4484 = r4482 + r4483;
double r4485 = r4483 + r4483;
double r4486 = r4484 / r4485;
return r4486;
}
double f(double x, double y) {
double r4487 = 0.5;
double r4488 = x;
double r4489 = y;
double r4490 = r4488 / r4489;
double r4491 = r4487 * r4490;
double r4492 = r4491 + r4487;
return r4492;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))