\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r4228 = x;
double r4229 = y;
double r4230 = z;
double r4231 = t;
double r4232 = r4230 * r4231;
double r4233 = r4229 - r4232;
double r4234 = r4228 / r4233;
return r4234;
}
double f(double x, double y, double z, double t) {
double r4235 = x;
double r4236 = y;
double r4237 = z;
double r4238 = t;
double r4239 = r4237 * r4238;
double r4240 = r4236 - r4239;
double r4241 = r4235 / r4240;
return r4241;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020025
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))