\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r67523 = x;
double r67524 = y;
double r67525 = r67523 * r67524;
double r67526 = z;
double r67527 = t;
double r67528 = r67526 * r67527;
double r67529 = r67525 + r67528;
double r67530 = a;
double r67531 = b;
double r67532 = r67530 * r67531;
double r67533 = r67529 + r67532;
double r67534 = c;
double r67535 = i;
double r67536 = r67534 * r67535;
double r67537 = r67533 + r67536;
return r67537;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r67538 = i;
double r67539 = c;
double r67540 = b;
double r67541 = a;
double r67542 = x;
double r67543 = y;
double r67544 = z;
double r67545 = t;
double r67546 = r67544 * r67545;
double r67547 = fma(r67542, r67543, r67546);
double r67548 = fma(r67540, r67541, r67547);
double r67549 = fma(r67538, r67539, r67548);
return r67549;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))