\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r232720 = x;
double r232721 = 2.0;
double r232722 = r232720 / r232721;
double r232723 = y;
double r232724 = r232723 * r232720;
double r232725 = r232722 + r232724;
double r232726 = z;
double r232727 = r232725 + r232726;
return r232727;
}
double f(double x, double y, double z) {
double r232728 = x;
double r232729 = y;
double r232730 = z;
double r232731 = fma(r232728, r232729, r232730);
double r232732 = 2.0;
double r232733 = r232728 / r232732;
double r232734 = r232731 + r232733;
return r232734;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))