\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r124791 = x;
double r124792 = y;
double r124793 = r124791 * r124792;
double r124794 = z;
double r124795 = r124793 + r124794;
double r124796 = r124795 * r124792;
double r124797 = t;
double r124798 = r124796 + r124797;
return r124798;
}
double f(double x, double y, double z, double t) {
double r124799 = x;
double r124800 = y;
double r124801 = r124799 * r124800;
double r124802 = z;
double r124803 = r124801 + r124802;
double r124804 = r124803 * r124800;
double r124805 = t;
double r124806 = r124804 + r124805;
return r124806;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))