\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(b, a, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r109419 = x;
double r109420 = y;
double r109421 = r109419 * r109420;
double r109422 = z;
double r109423 = t;
double r109424 = r109422 * r109423;
double r109425 = r109421 + r109424;
double r109426 = a;
double r109427 = b;
double r109428 = r109426 * r109427;
double r109429 = r109425 + r109428;
return r109429;
}
double f(double x, double y, double z, double t, double a, double b) {
double r109430 = b;
double r109431 = a;
double r109432 = x;
double r109433 = y;
double r109434 = z;
double r109435 = t;
double r109436 = r109434 * r109435;
double r109437 = fma(r109432, r109433, r109436);
double r109438 = fma(r109430, r109431, r109437);
return r109438;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))