x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r108230 = x;
double r108231 = y;
double r108232 = z;
double r108233 = r108232 + r108230;
double r108234 = r108231 * r108233;
double r108235 = r108230 + r108234;
return r108235;
}
double f(double x, double y, double z) {
double r108236 = y;
double r108237 = z;
double r108238 = x;
double r108239 = fma(r108236, r108238, r108238);
double r108240 = fma(r108236, r108237, r108239);
return r108240;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))