x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r910406 = x;
double r910407 = y;
double r910408 = 1.0;
double r910409 = r910407 + r910408;
double r910410 = r910406 * r910409;
return r910410;
}
double f(double x, double y) {
double r910411 = x;
double r910412 = y;
double r910413 = 1.0;
double r910414 = r910412 + r910413;
double r910415 = r910411 * r910414;
return r910415;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))