x + \left(\left(y - x\right) \cdot 6\right) \cdot z
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
double f(double x, double y, double z) {
double r1114638 = x;
double r1114639 = y;
double r1114640 = r1114639 - r1114638;
double r1114641 = 6.0;
double r1114642 = r1114640 * r1114641;
double r1114643 = z;
double r1114644 = r1114642 * r1114643;
double r1114645 = r1114638 + r1114644;
return r1114645;
}
double f(double x, double y, double z) {
double r1114646 = x;
double r1114647 = y;
double r1114648 = r1114647 - r1114646;
double r1114649 = 6.0;
double r1114650 = r1114648 * r1114649;
double r1114651 = z;
double r1114652 = r1114650 * r1114651;
double r1114653 = r1114646 + r1114652;
return r1114653;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.2 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.2
Final simplification0.2
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:herbie-target
(- x (* (* 6 z) (- x y)))
(+ x (* (* (- y x) 6) z)))