x + y \cdot \frac{z - t}{z - a}\mathsf{fma}\left(y, \frac{z - t}{z - a}, x\right)double f(double x, double y, double z, double t, double a) {
double r1129146 = x;
double r1129147 = y;
double r1129148 = z;
double r1129149 = t;
double r1129150 = r1129148 - r1129149;
double r1129151 = a;
double r1129152 = r1129148 - r1129151;
double r1129153 = r1129150 / r1129152;
double r1129154 = r1129147 * r1129153;
double r1129155 = r1129146 + r1129154;
return r1129155;
}
double f(double x, double y, double z, double t, double a) {
double r1129156 = y;
double r1129157 = z;
double r1129158 = t;
double r1129159 = r1129157 - r1129158;
double r1129160 = a;
double r1129161 = r1129157 - r1129160;
double r1129162 = r1129159 / r1129161;
double r1129163 = x;
double r1129164 = fma(r1129156, r1129162, r1129163);
return r1129164;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.4 |
Initial program 1.4
Simplified1.4
Final simplification1.4
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))