2 \cdot \left(x \cdot x - x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x - y\right)
double f(double x, double y) {
double r589247 = 2.0;
double r589248 = x;
double r589249 = r589248 * r589248;
double r589250 = y;
double r589251 = r589248 * r589250;
double r589252 = r589249 - r589251;
double r589253 = r589247 * r589252;
return r589253;
}
double f(double x, double y) {
double r589254 = 2.0;
double r589255 = x;
double r589256 = r589254 * r589255;
double r589257 = y;
double r589258 = r589255 - r589257;
double r589259 = r589256 * r589258;
return r589259;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))