\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)double f(double x, double y, double z) {
double r567478 = x;
double r567479 = y;
double r567480 = r567478 * r567479;
double r567481 = z;
double r567482 = r567481 * r567481;
double r567483 = r567480 + r567482;
double r567484 = r567483 + r567482;
double r567485 = r567484 + r567482;
return r567485;
}
double f(double x, double y, double z) {
double r567486 = 3.0;
double r567487 = z;
double r567488 = r567487 * r567487;
double r567489 = x;
double r567490 = y;
double r567491 = r567489 * r567490;
double r567492 = fma(r567486, r567488, r567491);
return r567492;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))