\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r693131 = x;
double r693132 = y;
double r693133 = r693131 * r693132;
double r693134 = r693132 * r693132;
double r693135 = r693133 + r693134;
double r693136 = z;
double r693137 = r693132 * r693136;
double r693138 = r693135 - r693137;
double r693139 = r693138 - r693134;
return r693139;
}
double f(double x, double y, double z) {
double r693140 = y;
double r693141 = x;
double r693142 = z;
double r693143 = r693141 - r693142;
double r693144 = 0.0;
double r693145 = fma(r693140, r693143, r693144);
return r693145;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))