\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r36135 = x;
double r36136 = y;
double r36137 = r36135 + r36136;
double r36138 = z;
double r36139 = 1.0;
double r36140 = r36138 + r36139;
double r36141 = r36137 * r36140;
return r36141;
}
double f(double x, double y, double z) {
double r36142 = x;
double r36143 = y;
double r36144 = r36142 + r36143;
double r36145 = z;
double r36146 = 1.0;
double r36147 = r36145 + r36146;
double r36148 = r36144 * r36147;
return r36148;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))