\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\frac{\sqrt{1}}{\sqrt[3]{x} \cdot \sqrt[3]{x}}}{\sqrt[3]{\mathsf{fma}\left(z, z, 1\right)} \cdot \sqrt[3]{\mathsf{fma}\left(z, z, 1\right)}}}{\frac{y}{\frac{\frac{\sqrt{1}}{\sqrt[3]{x}}}{\sqrt[3]{\mathsf{fma}\left(z, z, 1\right)}}}}double f(double x, double y, double z) {
double r301257 = 1.0;
double r301258 = x;
double r301259 = r301257 / r301258;
double r301260 = y;
double r301261 = z;
double r301262 = r301261 * r301261;
double r301263 = r301257 + r301262;
double r301264 = r301260 * r301263;
double r301265 = r301259 / r301264;
return r301265;
}
double f(double x, double y, double z) {
double r301266 = 1.0;
double r301267 = sqrt(r301266);
double r301268 = x;
double r301269 = cbrt(r301268);
double r301270 = r301269 * r301269;
double r301271 = r301267 / r301270;
double r301272 = z;
double r301273 = fma(r301272, r301272, r301266);
double r301274 = cbrt(r301273);
double r301275 = r301274 * r301274;
double r301276 = r301271 / r301275;
double r301277 = y;
double r301278 = r301267 / r301269;
double r301279 = r301278 / r301274;
double r301280 = r301277 / r301279;
double r301281 = r301276 / r301280;
return r301281;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.5 |
|---|---|
| Target | 5.7 |
| Herbie | 5.8 |
Initial program 6.5
Simplified6.5
rmApplied add-cube-cbrt6.6
Applied add-cube-cbrt7.1
Applied add-sqr-sqrt7.1
Applied times-frac7.1
Applied times-frac7.1
Applied associate-/l*5.8
Final simplification5.8
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))