x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r236009 = x;
double r236010 = y;
double r236011 = 4.0;
double r236012 = r236010 * r236011;
double r236013 = z;
double r236014 = r236012 * r236013;
double r236015 = r236009 - r236014;
return r236015;
}
double f(double x, double y, double z) {
double r236016 = x;
double r236017 = y;
double r236018 = 4.0;
double r236019 = r236017 * r236018;
double r236020 = z;
double r236021 = r236019 * r236020;
double r236022 = r236016 - r236021;
return r236022;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))