Average Error: 0.1 → 0.1
Time: 4.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r197891 = x;
        double r197892 = y;
        double r197893 = cos(r197892);
        double r197894 = r197891 + r197893;
        double r197895 = z;
        double r197896 = sin(r197892);
        double r197897 = r197895 * r197896;
        double r197898 = r197894 - r197897;
        return r197898;
}

double f(double x, double y, double z) {
        double r197899 = x;
        double r197900 = y;
        double r197901 = cos(r197900);
        double r197902 = r197899 + r197901;
        double r197903 = z;
        double r197904 = sin(r197900);
        double r197905 = r197903 * r197904;
        double r197906 = r197902 - r197905;
        return r197906;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020025 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))