Average Error: 0.0 → 0.0
Time: 4.8s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r157230 = x;
        double r157231 = y;
        double r157232 = sin(r157231);
        double r157233 = r157230 + r157232;
        double r157234 = z;
        double r157235 = cos(r157231);
        double r157236 = r157234 * r157235;
        double r157237 = r157233 + r157236;
        return r157237;
}

double f(double x, double y, double z) {
        double r157238 = x;
        double r157239 = y;
        double r157240 = sin(r157239);
        double r157241 = r157238 + r157240;
        double r157242 = z;
        double r157243 = cos(r157239);
        double r157244 = r157242 * r157243;
        double r157245 = r157241 + r157244;
        return r157245;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020025 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))