\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r157230 = x;
double r157231 = y;
double r157232 = sin(r157231);
double r157233 = r157230 + r157232;
double r157234 = z;
double r157235 = cos(r157231);
double r157236 = r157234 * r157235;
double r157237 = r157233 + r157236;
return r157237;
}
double f(double x, double y, double z) {
double r157238 = x;
double r157239 = y;
double r157240 = sin(r157239);
double r157241 = r157238 + r157240;
double r157242 = z;
double r157243 = cos(r157239);
double r157244 = r157242 * r157243;
double r157245 = r157241 + r157244;
return r157245;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))