\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r1029789 = x;
double r1029790 = y;
double r1029791 = r1029789 + r1029790;
double r1029792 = r1029790 + r1029790;
double r1029793 = r1029791 / r1029792;
return r1029793;
}
double f(double x, double y) {
double r1029794 = 0.5;
double r1029795 = x;
double r1029796 = y;
double r1029797 = r1029795 / r1029796;
double r1029798 = r1029794 * r1029797;
double r1029799 = r1029798 + r1029794;
return r1029799;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))