\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\left(x \cdot y + \left(t - a\right) \cdot z\right) \cdot \frac{1}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r870162 = x;
double r870163 = y;
double r870164 = r870162 * r870163;
double r870165 = z;
double r870166 = t;
double r870167 = a;
double r870168 = r870166 - r870167;
double r870169 = r870165 * r870168;
double r870170 = r870164 + r870169;
double r870171 = b;
double r870172 = r870171 - r870163;
double r870173 = r870165 * r870172;
double r870174 = r870163 + r870173;
double r870175 = r870170 / r870174;
return r870175;
}
double f(double x, double y, double z, double t, double a, double b) {
double r870176 = x;
double r870177 = y;
double r870178 = r870176 * r870177;
double r870179 = t;
double r870180 = a;
double r870181 = r870179 - r870180;
double r870182 = z;
double r870183 = r870181 * r870182;
double r870184 = r870178 + r870183;
double r870185 = 1.0;
double r870186 = b;
double r870187 = r870186 - r870177;
double r870188 = r870182 * r870187;
double r870189 = r870177 + r870188;
double r870190 = r870185 / r870189;
double r870191 = r870184 * r870190;
return r870191;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.6 |
|---|---|
| Target | 18.5 |
| Herbie | 23.7 |
Initial program 23.6
rmApplied div-inv23.7
rmApplied *-commutative23.7
Final simplification23.7
herbie shell --seed 2020025
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))