\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r952113 = x;
double r952114 = y;
double r952115 = z;
double r952116 = t;
double r952117 = r952115 * r952116;
double r952118 = r952114 - r952117;
double r952119 = r952113 / r952118;
return r952119;
}
double f(double x, double y, double z, double t) {
double r952120 = x;
double r952121 = y;
double r952122 = z;
double r952123 = t;
double r952124 = r952122 * r952123;
double r952125 = r952121 - r952124;
double r952126 = r952120 / r952125;
return r952126;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.8 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020025
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))