x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r804733 = x;
double r804734 = y;
double r804735 = z;
double r804736 = r804734 * r804735;
double r804737 = r804733 - r804736;
return r804737;
}
double f(double x, double y, double z) {
double r804738 = x;
double r804739 = y;
double r804740 = z;
double r804741 = r804739 * r804740;
double r804742 = r804738 - r804741;
return r804742;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))