Average Error: 0.0 → 0.0
Time: 1.8s
Precision: 64
\[x \cdot y + z \cdot \left(1 - y\right)\]
\[x \cdot y + z \cdot \left(1 - y\right)\]
x \cdot y + z \cdot \left(1 - y\right)
x \cdot y + z \cdot \left(1 - y\right)
double f(double x, double y, double z) {
        double r895633 = x;
        double r895634 = y;
        double r895635 = r895633 * r895634;
        double r895636 = z;
        double r895637 = 1.0;
        double r895638 = r895637 - r895634;
        double r895639 = r895636 * r895638;
        double r895640 = r895635 + r895639;
        return r895640;
}

double f(double x, double y, double z) {
        double r895641 = x;
        double r895642 = y;
        double r895643 = r895641 * r895642;
        double r895644 = z;
        double r895645 = 1.0;
        double r895646 = r895645 - r895642;
        double r895647 = r895644 * r895646;
        double r895648 = r895643 + r895647;
        return r895648;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[z - \left(z - x\right) \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot y + z \cdot \left(1 - y\right)\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + z \cdot \left(1 - y\right)\]

Reproduce

herbie shell --seed 2020025 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (- z (* (- z x) y))

  (+ (* x y) (* z (- 1 y))))