\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r556390 = x;
double r556391 = y;
double r556392 = r556390 - r556391;
double r556393 = 2.0;
double r556394 = r556390 * r556393;
double r556395 = r556394 * r556391;
double r556396 = r556392 / r556395;
return r556396;
}
double f(double x, double y) {
double r556397 = 0.5;
double r556398 = 1.0;
double r556399 = y;
double r556400 = r556398 / r556399;
double r556401 = x;
double r556402 = r556398 / r556401;
double r556403 = r556400 - r556402;
double r556404 = r556397 * r556403;
return r556404;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))