\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \left(a - \frac{1}{3}\right) \cdot \left(\left(1 \cdot rand\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right)double f(double a, double rand) {
double r77136 = a;
double r77137 = 1.0;
double r77138 = 3.0;
double r77139 = r77137 / r77138;
double r77140 = r77136 - r77139;
double r77141 = 9.0;
double r77142 = r77141 * r77140;
double r77143 = sqrt(r77142);
double r77144 = r77137 / r77143;
double r77145 = rand;
double r77146 = r77144 * r77145;
double r77147 = r77137 + r77146;
double r77148 = r77140 * r77147;
return r77148;
}
double f(double a, double rand) {
double r77149 = a;
double r77150 = 1.0;
double r77151 = 3.0;
double r77152 = r77150 / r77151;
double r77153 = r77149 - r77152;
double r77154 = r77153 * r77150;
double r77155 = rand;
double r77156 = r77150 * r77155;
double r77157 = 1.0;
double r77158 = 9.0;
double r77159 = r77158 * r77153;
double r77160 = sqrt(r77159);
double r77161 = r77157 / r77160;
double r77162 = r77156 * r77161;
double r77163 = r77153 * r77162;
double r77164 = r77154 + r77163;
return r77164;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied distribute-lft-in0.1
rmApplied associate-*l/0.1
rmApplied div-inv0.1
Final simplification0.1
herbie shell --seed 2020024 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))