\left(x + 1\right) \cdot y - x
1 \cdot \mathsf{fma}\left(1, y, x \cdot y\right) - xdouble f(double x, double y) {
double r194097 = x;
double r194098 = 1.0;
double r194099 = r194097 + r194098;
double r194100 = y;
double r194101 = r194099 * r194100;
double r194102 = r194101 - r194097;
return r194102;
}
double f(double x, double y) {
double r194103 = 1.0;
double r194104 = 1.0;
double r194105 = y;
double r194106 = x;
double r194107 = r194106 * r194105;
double r194108 = fma(r194104, r194105, r194107);
double r194109 = r194103 * r194108;
double r194110 = r194109 - r194106;
return r194110;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied *-un-lft-identity0.0
Applied associate-*l*0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))