\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r234455 = x;
double r234456 = 2.0;
double r234457 = r234455 / r234456;
double r234458 = y;
double r234459 = r234458 * r234455;
double r234460 = r234457 + r234459;
double r234461 = z;
double r234462 = r234460 + r234461;
return r234462;
}
double f(double x, double y, double z) {
double r234463 = x;
double r234464 = y;
double r234465 = z;
double r234466 = fma(r234463, r234464, r234465);
double r234467 = 2.0;
double r234468 = r234463 / r234467;
double r234469 = r234466 + r234468;
return r234469;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))