x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r130932 = x;
double r130933 = r130932 * r130932;
double r130934 = y;
double r130935 = r130934 * r130934;
double r130936 = r130933 + r130935;
return r130936;
}
double f(double x, double y) {
double r130937 = x;
double r130938 = y;
double r130939 = r130938 * r130938;
double r130940 = fma(r130937, r130937, r130939);
return r130940;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))