\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r158423 = x;
double r158424 = y;
double r158425 = cos(r158424);
double r158426 = r158423 + r158425;
double r158427 = z;
double r158428 = sin(r158424);
double r158429 = r158427 * r158428;
double r158430 = r158426 - r158429;
return r158430;
}
double f(double x, double y, double z) {
double r158431 = x;
double r158432 = y;
double r158433 = cos(r158432);
double r158434 = r158431 + r158433;
double r158435 = z;
double r158436 = sin(r158432);
double r158437 = r158435 * r158436;
double r158438 = r158434 - r158437;
return r158438;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))