\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(2, y, z\right)\right)double f(double x, double y, double z) {
double r117399 = x;
double r117400 = y;
double r117401 = r117399 + r117400;
double r117402 = r117401 + r117400;
double r117403 = r117402 + r117399;
double r117404 = z;
double r117405 = r117403 + r117404;
double r117406 = r117405 + r117399;
return r117406;
}
double f(double x, double y, double z) {
double r117407 = 3.0;
double r117408 = x;
double r117409 = 2.0;
double r117410 = y;
double r117411 = z;
double r117412 = fma(r117409, r117410, r117411);
double r117413 = fma(r117407, r117408, r117412);
return r117413;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))