\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{t - z}}{y - z}double f(double x, double y, double z, double t) {
double r779875 = x;
double r779876 = y;
double r779877 = z;
double r779878 = r779876 - r779877;
double r779879 = t;
double r779880 = r779879 - r779877;
double r779881 = r779878 * r779880;
double r779882 = r779875 / r779881;
return r779882;
}
double f(double x, double y, double z, double t) {
double r779883 = x;
double r779884 = t;
double r779885 = z;
double r779886 = r779884 - r779885;
double r779887 = r779883 / r779886;
double r779888 = y;
double r779889 = r779888 - r779885;
double r779890 = r779887 / r779889;
return r779890;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.6 |
|---|---|
| Target | 8.3 |
| Herbie | 2.3 |
Initial program 7.6
rmApplied *-un-lft-identity7.6
Applied times-frac2.3
rmApplied clear-num2.4
rmApplied associate-*l/2.4
Simplified2.3
Final simplification2.3
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))