\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r853389 = x;
double r853390 = 3.0;
double r853391 = r853389 * r853390;
double r853392 = y;
double r853393 = r853391 * r853392;
double r853394 = z;
double r853395 = r853393 - r853394;
return r853395;
}
double f(double x, double y, double z) {
double r853396 = x;
double r853397 = 3.0;
double r853398 = r853396 * r853397;
double r853399 = y;
double r853400 = r853398 * r853399;
double r853401 = z;
double r853402 = r853400 - r853401;
return r853402;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))