\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \sin \left(x \cdot 0.5\right)}{\frac{\sin x}{\sin \left(0.5 \cdot x\right)} \cdot 3}double f(double x) {
double r710003 = 8.0;
double r710004 = 3.0;
double r710005 = r710003 / r710004;
double r710006 = x;
double r710007 = 0.5;
double r710008 = r710006 * r710007;
double r710009 = sin(r710008);
double r710010 = r710005 * r710009;
double r710011 = r710010 * r710009;
double r710012 = sin(r710006);
double r710013 = r710011 / r710012;
return r710013;
}
double f(double x) {
double r710014 = 8.0;
double r710015 = x;
double r710016 = 0.5;
double r710017 = r710015 * r710016;
double r710018 = sin(r710017);
double r710019 = r710014 * r710018;
double r710020 = sin(r710015);
double r710021 = r710016 * r710015;
double r710022 = sin(r710021);
double r710023 = r710020 / r710022;
double r710024 = 3.0;
double r710025 = r710023 * r710024;
double r710026 = r710019 / r710025;
return r710026;
}




Bits error versus x
Results
| Original | 14.5 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.5
rmApplied associate-/l*0.5
Simplified0.5
rmApplied associate-*l/0.3
Applied associate-/l/0.3
Final simplification0.3
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))