x + y \cdot \frac{z - t}{z - a}x + y \cdot \frac{z - t}{z - a}double f(double x, double y, double z, double t, double a) {
double r608010 = x;
double r608011 = y;
double r608012 = z;
double r608013 = t;
double r608014 = r608012 - r608013;
double r608015 = a;
double r608016 = r608012 - r608015;
double r608017 = r608014 / r608016;
double r608018 = r608011 * r608017;
double r608019 = r608010 + r608018;
return r608019;
}
double f(double x, double y, double z, double t, double a) {
double r608020 = x;
double r608021 = y;
double r608022 = z;
double r608023 = t;
double r608024 = r608022 - r608023;
double r608025 = a;
double r608026 = r608022 - r608025;
double r608027 = r608024 / r608026;
double r608028 = r608021 * r608027;
double r608029 = r608020 + r608028;
return r608029;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 1.4 |
Initial program 1.4
Final simplification1.4
herbie shell --seed 2020024 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))